Turning Dice

Ormegarten Room 1

Ormegarten Room 1

by Alexander Anothereskip Davis

Take the Description and layout for one of the older parts of the attached rooms from another part of this dungeon and place it inside this 35’x35’x35’ area and apply it to the map as a perfect copy of the location. This room of course was the Inspiration for one of the other ones first done.

This room is designed to tie the elevator into the rest of the dungeon. or at least another dungeon section this does require more work on the part of the DM than most other sections of the dungeon but the key is to move the dungeon into the right place in the elevator to reinforce small but important sections of the dungeon in the players mind. this adds a sense of age to other parts of a dungeon, enables a Dm to pretty much cut and paste and the players might be able to replay a section to make a more favorable result so the Dm may want to replay a non-optimal battle for teh players for fun.